Martinof 50 Posted July 9, 2022 Share Posted July 9, 2022 Hi, I found an interesting link about some psychological tricks used to get us hooked (but the site could be triggering) : https://www.gamedeveloper.com/design/behavioral-game-design For example : having a lot of different activities possible, so if we're done with our principal mission, we can continue in the same game with other missions, and other missions, etc. Making some rewards happening randomly will make us play more : what if I get the reward the next time ? 1 Link to comment Share on other sites More sharing options...
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