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My Arts are Crap


Some Yahoo
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So, one aspect of my addiction was that I always wanted to express some for of creativity in my life.

But since I have a short attention span and react very negatively to frustration, I never developed the skills to do anything well.

What this means is that I have a long list of hobbies that I absolutely suck at.  Here it is:

  • Writing Short Stories
  • Photography
  • Drawing
  • 3D Art
  • 3D Animation
  • Painting
  • Playing Bass Guitar
  • Political Blogging (don't ask)
  • Video Game Design and Programming

But each of these endeavors take practice and patience.  Meaning you're not going to create Alita: Battle Angel or even Sky Captain and the World of Tomorrow in your first week of learning animation.  So, as a gamer I would frequently say "Eff this, I'm playing Tera" (or SWTOR, or whatever).  So you know what's harder than learning Blender?   Opening Blender, rage-quitting after 45 minutes, and not looking at it again for 6 weeks.  

But here's the thing.  I learned programming by having to get things done.  I originally went to school for Electronics Engineering, not programming: I was forced into programming because the company I worked at needed some work done.

Please note that this was in the 1980's BEFORE there were 10,000 IT graduates per year.

So last month, I saw this video.

...and I decided to post one piece of art every day.  Not massive projects, just quickies.   And I expect that over time, maybe in a couple years I might stop sucking. 

So I made this site: http://snippets.209software.com/

I am only a few weeks in so far, and have not missed a day yet.  I also found that pencil sketches are easier for me (I am NOT saying i'm any good) than 3D art, even using downloaded HDRI backdrops and prefab DAZ characters.  

The thing is YOU CAN DO THIS TOO.  Maybe your thing isn't visual art.  Maybe it's writing, or taking online classes

The thing is, DO something important! DON'T Substitute YouTube or porn or Netflix for gaming.  Those things are mostly fine, but they are just another form of wasting time. 

 

Unibike.jpg

Edited by Some Yahoo
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  • 1 month later...

This deserves more likes I think. I was tricked by the title 🙂

Really nice work.

Anyway it does not look you are using Flimic! for your rendering. I am no artist. I even can't do some cube in Blender. I even can not draw a stick person. But I could code it 🙂

 

 

It's coded into Blender now since https://www.blender3darchitect.com/blender-3d/blender-2-79-new-features-filmic/

Edited by creationlist
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Lol, yeah the title made me not want to read it initially. I hate reading posts where people are just talking down about themselves, but you TRICKED US. I might try a daily drawing challenge for myself. I used to really enjoy it.

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  • 2 weeks later...
On 3/4/2020 at 11:29 AM, creationlist said:

This deserves more likes I think. I was tricked by the title 🙂

Really nice work.

Anyway it does not look you are using Flimic! for your rendering. I am no artist. I even can't do some cube in Blender. I even can not draw a stick person. But I could code it 🙂

 

 

It's coded into Blender now since https://www.blender3darchitect.com/blender-3d/blender-2-79-new-features-filmic/

The reason I'm not using filmic is because I render in DAZ Studio.  Blender seems to be written with the singular goal of making it impossible to get from idea to finished product without 9600 hours invested, and most of that is research into why it refuses to do some thing which - in my mind - ought to be simple.

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1 hour ago, Some Yahoo said:

I render in DAZ Studio.

That explains alot.

Do you know http://www.wings3d.com/ and https://www.sketchup.com

Booth programms where designed with the ease developing 3d models in mind.

I still prefer BRL-CAD / POVRAY / MATLAB (Freelab, octave, scilab, haskell) since I am interrested in the technical aspects (and needed it for my studies).
Tinkering with 3d objects Is so damn fun in those tools, since you can also make shapes by defining pure formulas.

Also different rendering implementations are avaliable (MonteCarlo, PhotonMapping) for example https://appleseedhq.net/ and https://luxcorerender.org/download/

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I was a pov-ray user from waaaaaay back and loved it, but found it limiting when it came to boilogical forms.  

I tried sketchup a loooong time ago, but you had to pay them like $950 for the pro version to convert your architecture to a usable form (it didn't - at the time - output to obj or dae unless you paid)

Wings: I have used this for years.  There is nothing better for making quick little stuff you need for a render.  Need a toaster? 20 minutes.  Coffee maker? 30 minutes.  Dresser? easy.  

https://www.youtube.com/watch?v=wFKmnCsWbPY <- wings tutorial: BONUS! you get to hear my boring, annoying voice.

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